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0.8.4

Balance Pass & Bug Fixes

General

Gameplay

  • Prime Helix and Raptor will now be on a global timer for all players.

Bug Fixes

General

  • Fixed an issue causing Lane Minions to venture into the jungle.
  • Fixed an issue causing the gold pop up when killing multiple minions at once to only show once instead of for each minion.
  • Fixed an issue causing jungle camp timers to not be shown after taking the camp.

Items

Gate Scroll
  • Fixed an issue causing players to fall through the map when used.

Heroes

Muriel
Reversal of Fortune (R):
  • Fixed an issue causing Muriel to move while channeling her Ultimate.

Sparrow
Inner Fire (R):
  • Fixed an issue causing all 3 arrows to hit a single target.

Balance

Items

Gate Scroll
  • Cost reduced from 300 to 250.

Sentry Ward
  • Cost reduced from 100 to 75.

Stone of Sustenance
  • Health Regen increased from 1.2 to 2.
  • Mana Regen increased from 1 to 1.6.

Mana Muzzle
  • Silence and Vulnerability duration reduced from 3 to 1s
  • Silence and vulnerability cooldown increased from 90 to 150s.
  • Cost reduced from 3000 to 1800g.
  • Energy power reduced from 36 to 35.
  • Mana reduced from 285 to 250.
  • Removed 0.4 Mana Regen.

Heroes

Gideon
Void Breach (RMB):
  • Increased projectile size and radius of impact to make the ability feel more consistent.

Greystone
Deflect (P):
  • Cooldown increased from 12/10.5/9/7.5/6s to 14/13/12/11/10s.
Fiery Swords (Q):
  • Base Damage increased from 100/145/190/235/280 to 120/180/240/300/360 over the duration.
  • Physical Power scaling from 30% to 120% over the duration.

GRIM.exe
BLAST.exe (Q):
  • Ion Blast Damage decreased from 60/100/140/180/220 to 40/75/110/145/180
  • Ion Blast Energy cost increased from 100/95/90/85/80 to 160/150/140/130/120.
  • Ion Blast projectile travel speed lowered ~7%.
  • Acceleron Blast Damage increased from 40/70/100/130/160 to 60/100/140/180/220.
  • Acceleron Blast decaying Slow increased from 16/20/24/28/32% to 28/32/36/40/44%.
  • Acceleron Max Range increased from 1600 to 2000.
DEFLECT.exe (RMB):
  • Cooldown increased from 14/12.5/11/9.5/8s to 24/21/18/15/12s.

Grux
Seismic Pull (Q):
  • Mana cost increased from 45/55/65/75/85 to 90/85/80/75/70.
Cleave (RMB):
  • Shred and Trauma duration reduced from 5 to 4s.

Kallari
  • Base Health reduced from 570 to 550.
  • Physical Armour gain per hero level decreased from 3.2 to 3.
Assassin's Tactics (P):
  • Evisceration Basic Attack Damage bonus decreased from 5/15/25/35/45 to 5/10/15/20/25.
Shadow Strike (E):
  • Damage reduced from 90/130/170/210/250 to 65/100/135/170/205.
  • Cast and travel time speeds increased.

Kwang
Slice (LMB):
  • Base damage increased from 59 to 64.
  • Damage per hero level increased from 2.9 to 4.
Judgement of the Heavens (Q):
  • Mana cost increased from 70 to 75 at all ranks.
Power of the Heavens (E):
  • Cooldown reduced from 18/16/14/12/10 to 12/11/10/9/8.
  • Mana cost reduced from 60/70/80/90/100 to 55/60/65/70/75.
Light of the Heavens (RMB):
  • Damage (sword out) reduced from 90/125/160/195/230 to 50/80/110/140/170.
  • Mana cost reduced from 65/75/85/95/105 to 55/60/65/70/75.
  • Cooldown reduced from 20/18/16/14/12 to 12/11/10/9/8.
  • Shield amount reduced from 60/105/150/195/240 to 60/85/110/135/160.
  • Shield bonus Health scaling increased from 10% to 20%. 
  • Shield duration reduced from 2.5 to 2s.
  • Radius (sword in hand) increased from 400 to 500.

Muriel
Consecrated Ground (E):
  • Shield amount decreased from 100/130/160/190/220 to 75/100/125/150/175.

Narbash
Song of My People (E):
  • Health Regen per half second increased from 5/12/19/26/33 to 6/13/20/27/34.
Crash Bang Boom! (R):
  • Base Damage increased from 210/300/390 to 300/450/600.
  • Energy Power scaling increased from 120% to 150% over the duration.
  • Slow increased from 40% to 50%.

— Strange Matter Team
November 12, 2020