Questions we've been asked and answered
When will I be able to play?

Early access date is still To Be Determined (TBD) and will be purchasable on steam!  This means servers will be running 24/7 and anyone who supports the game will be able to play! We have held multiple successful alphas in the short time the project has been in motion, and plan to continue doing so leading up to Early Access.

How can I support the project?

Share us with your friends! We held a crowdfunding campaign and were blown away by the amazing support from the community, as for right now we are not taking any more funding from players until the game is available on steam for all.

Support us on Facebook page: /StrangeMatterStudios/Or on our Reddit page: /r/PlayFault/Or on our Twitch channel: /strangematterstudios

What are you working on right now?

See our Trello roadmap

Who are the current playable heroes?

Gideon, Lt. Belica, Countess, Twinblast, Murdock, Muriel, Narbash, Greystone, Kwang, Sevarog, Boris, Steel, Khaimera, and Sparrow

When does Fault come to my region?

We are based in NA and that is where all internal tests and the beginning of the closed alpha will be hosted. We have already set up servers for EU, but we need to ensure that splitting our player base will not create intolerable matchmaking times, so we will be announcing EU server release sometime during the closed alpha. Asia and South America shouldn't be far behind, provided there is enough interest and we are successful in the initial regions.

What about PS4 / Xbox?

We hope to make this possible as soon as we can, but it's going to require a lot of success on PC first. Stay tuned.

How can I become an internal tester for Fault?

Right now we at Strange Matter Studios are not taking applications for Internal testers. If we end up needing more or having open roles for other positions on the Strange Matter team please make sure to check #open-positions in Discord

What Paragon Heroes will make it into Fault?

All of them! We plan to implement every Paragon hero into Fault. We will have our own reworks with them as well including passive abilities.

How will Fault be monetized?

Currently this is under construction but there are potentials of Voice Packs, Announcer Packs, HUD Skins and more!

What are Faults system requirements?

OS: Windows 7
Processor: i5-4690
Memory: 8 GB RAM
Graphics: GTX 960
DirectX: Version 11
Network: Broadband Internet connection
Storage: 50 GB available space

OS: Windows 10
Processor: i5-6600K
Memory: 16 GB RAM
Graphics: GTX 980
DirectX: Version 11
Network: Broadband Internet connection
Storage: 50 GB available space

Looking for EA specific questions? Click Here to view all our info about Early Access
Have questions that aren't answered? Send them and we'll try our best to answer it
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