0.13.1

Squashing bugs and crashes in this hotfix!
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Content

Heroes

  • Added VFX trails to all ranged hero’s auto attack

Optimization

Bug Fixes

General
  • Fixed Several Crashes.
  • Fixed an issue causing 2 Super Minions to spawn sometimes.
  • Fixed an issue causing kill credit to not be given when minions kill the hero.
  • Fixed an issue causing the surrender option to stop working after the first surrender attempt.


Items

Devourers Blade
  • Fixed an issue causing the overshield to still be given, after the item is sold.
  • Fixed an issue causing the overshield to not be given until at 100% HP.
Telepaths Trinket
  • Fixed an issue causing Telepaths Trinket to not pull CC’d targets.


Heroes

Boris
Maul (RMB)
  • Fixed an issue causing Maul to not be unstoppable during the first part of the ability.
Countess
Shadow Slip (Q)
  • Fixed an issue causing Countess to be able to recast Shadow Slip after being CC’d.
  • Fixed an issue causing Countess to be unable to use Feast after using shadow slip in a group of minions.
Blade Syphon (RMB)
  • Fixed an issue causing the ability to be locked after dying during the cast time.
Gideon
Void Break (RMB)
  • Fixed an issue causing the splash damage of Void breach going through walls.
Grim.exe
Deflect.exe (RMB)
  • Fixed an issue causing Grim.exe’ Deflect.exe SFX to play permanently.
Blast.exe (Q)
  • Fixed an issue causing all modes of Blast.exe costing the same energy.
  • Fixed an issue causing all modes of Blast.exe going on the same cooldown.
Grux
General
  • Fixed Grux’s jump animation.
Cleave (RMB)
  • Fixed an issue causing the bleed on cleave not stopping recalls.
Riktor
General
  • Fixed Riktor’s Bad Santa skins walking/Strafing animation.
Twinblast
General
  • Fixed Twinblast emote not working in shop
Pistol Shot (LMB)
  • Fixed an issue causing Twinblasts Basic Attack being unusable after using Rocket Dash (E)


— Strange Matter Team
May 4, 2021