A) Ayeoo! I’m Zhinister from NYC. I’m that guy that makes Fault.exe videos. Paragon was my first MOBA since the early Legacy days and I’ve been hooked since. I was hyped when SMS announced Fault and I’ve been playing since launch. I’ve been dedicated to making fun videos for the community.
A) I feel like when people think of MOBAS they think of a boring long game so I decided to show how fun the gameplay can be while adding a lighthearted side to it. I want them to see the action and the fun they can have making plays, getting kills or just experiencing funny moments. I like to get straight to the point and keep my content short and relatable.
A) I would create funny videos and share them with my close friends. They really enjoyed my humor so I kept it going at it. We can all agree that 2020 was a crappy year, and I found myself with a lot of free time at home. Making videos turned into a fun hobby especially when I get to make people in this community laugh. I’ve been editing for 5 years and I find myself learning something new each video I put out.
A) Hard to pick out one, but in the Paragon community I really enjoyed watching FluxRevived. That dude would always crack me up.
A) The goat BritikHD, put me onto Fault. I was pretty hurt that Paragon was shut down and was watching some old paragon videos when I peeped a “recommended video” regarding remakes on Paragon so I got pretty stoked.
A) Damnnnn! Tough to choose but I’m going to have to go with Grux. Grux can come in clutch in team fights and he’s always a ton of fun to play especially when I land the whole combo.
A) You can check out my Fault content on YouTube, catch me live at Twitch, or follow me on Twitter.
A) Don’t forget that the main point of games is to have fun. Thank you to everyone that shows love and shares my videos ! We may be a small community but I’ll continue to create funny content for ya ! Love ya :]
Multi-player. 3D Moba & Community Driven.
At Strange Matter Studios, we are invested in rebuilding and improving upon the 3D action MOBA genre.