We sat down with Marcio Rambo, a talented artist who has shared many amazing artworks and concepts with the Fault community.
Hi my friends!
I am Marcio Rambo. I am 36 years old, married, and I have one 10-year-old son. My full-time job is graphic design for an office (not mine).
The majority of the time I begin with a rough sketch on paper, sometimes I do all work in the traditional way with pen and paper and sometimes digital. All my inspiration comes from the games I play, and the movies and animes I watch.
Well, I remember I started drawing when I was 5 years old. All my life I kept studying art and playing games. I’m not the party guy type. For a while it was hard to find a way to make money with my art, Brazil is not the best place for this. Just a few years ago I got a job as a designer and I have never given up on my dream to have at least one of my creations in a game.
Mad Madureira, Masamuse Shirow, Yoshitaka Amano, there are so many artists that I can’t remember who have moved me as well.
As a Paragon widow, I cannot accept the end of one of my favorite games of all time so, I was always looking for some news on indie companies and projects, That’s when I found Fault!
I am always watching Britik, Sylphin, Mangoose, and all the YouTubers that play Fault. That’s why I hope for a PS4 announcement soon since my notebook is not the greatest for playing games. My fave hero is my big boy Sevarog.
I just want my art to be as good as possible for the community and thank you to everyone that likes and shares my work online. :)
At Strange Matter Studios, we are invested in rebuilding and improving upon the 3D action MOBA genre.