Fault News

Message From the Team

New HUD, Translations, custom audio and lots more to come.

We will be making an announcement in the next few days about a large patch rolling out this week!

We also wanted to let everyone know that your voices have been heard.
As we stated before, our main priority is optimization to allow people with all ranges of PCs to experience the quality seen in streams and videos, along with tackling any bugs our players come across. However, we have realized unrest in other areas, such as the learning curve for new players being too high and MMR/FR not working fully as intended. We want to inform you that we are also working on these areas and will continue to strive to improve your Fault experience.

We have a lot planned for the future and will be remaking/updating our Trello to reflect upon this.

Some of the things we are currently working on include but are not limited to:

  • Our new HUD which will be out within the next couple weeks!
  • Adding our first version of Russian, German, French, Spanish, Portuguese, and Chinese translations to the game.
  • Adding/Tweaking VFX to not only add to the appeal, but also to better feed your eyes the information you need in-game.
  • Working on any bugs that effect the feeling of abilities, like Twinblasts dash, and how AOE ability targeting reacts with the map.
  • Adding more custom audio to help with immersion and quality of life.
  • Re-adding our hero and item tabs in-game to help newcomers learn the game and plan their builds.
  • Reworking the pre-game lobby to help with role selection and planning amongst your team.
  • Some exciting work regarding our jungle.
  • Item art
— Strange Matter Team
July 26, 2020